I'm a research engineer at BIGAI in Beijing, China.
My interests lie in computer vision and artificial intelligence, with a special focus on scene synthesis and generative AI.
I used to work as an algorithm engineer in Tencent in 2021-2023.
Previously, I received my Master (2021) & Bachelor(2018) degree from Beihang University, in China.
We introduce PhyScene, a novel method dedicated to generating interactive 3D scenes characterized by realistic layouts, articulated objects, and rich physical interactivity tailored for embodied agents..
Latent Domain Generation for Unsupervised
Domain Adaptation Object Counting